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GDC: Total War: Arena - James Russell Interview
2013-05-23
The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.
2013-05-23
The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.
Toki Tori 2 - Two Tribes iDÉAME interview
2013-05-22
Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..
2013-05-22
Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..
GDC: Godsrule: War of Mortals - Interview
2013-05-22
We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..
2013-05-22
We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..
PAX: Call of Juarez: Gunslinger - Interview
2013-05-22
Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.
2013-05-22
Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.
Call of Duty: Ghosts - Lead Animator Interview
2013-05-22
Vi satte os ned med Lead Animator Zach Volker i L.A. for at diskutere det nyligt annoncerede Call of Duty: Ghosts.
2013-05-22
Vi satte os ned med Lead Animator Zach Volker i L.A. for at diskutere det nyligt annoncerede Call of Duty: Ghosts.

































































