Der bliver ikke mulighed for brug af bevægelses-controllere i det kommende Bioshock Infinite. Tværtimod giver producer Ken Levine i et interview med Play udtryk for at ideen virker absurd:
"Do you want to play BioShock and it's like, ‘okay, do you want to harvest or save Little Sister? Waggle left to harvest, waggle right to save!'", siger Levine til bladfet. Han fortsætter: "You can have Move support on your box but people are going to know you're cheating them."
Move og Kinect-kontrol skal tilføje til spiloplevelsen og ikke bare inkluderes fordi det er muligt, eller fordi et marketingteam synes det ville herligt, lyder det fra Levine:
"I'd never want to throw in Move support just because it's going to make some first party happy or because some marketing department wants it on the box because, at the end of the day, gamers know".
Men 3D kan dog potentielt blive en mulighed i den kommende spirituelle efterfølger:
"3D is a little bit different... it's something I'd be more open to. I'm not saying whether we're doing that or not but it's sort of a passive integration. Unlike movies, you don't just shoot it differently. Games are 3D." afslutter Levine.