Den korte trailer fra Halo Infinite fortæller os ikke synderligt meget om spillet, men heldigvis lader det til at dette er et af de mest ambitiøse projekter Microsoft nogensinde har skabt. Spillet lader til at være mere åbent, at indeholde RPG-elementer og meget mere, og af den årsag betegner 343 Industries spillet som et slags reboot af serien, snarere end en direkte efterfølger til Halo 5: Guardians.
I et interview med IGN siger studiechef Bonnie Ross, at de betegner Infinite som et "spiritual reboot" af serien, og at de har tænkt længe over de ting de har gjort og de ting de har gjort skidt med deres to Halo-spil indtil videre.
Hun slår dog fast, at det her bliver noget helt, helt andet.
"There has been a lot of introspective time to really reflect on what have we done as 343, where have we made mistakes, where have we hit it right, and what does Halo mean to all of us."
"[Halo Infinite] is coming from [a place of], 'What does Halo mean to all of us?' The trailer that we did [at E3], that's what Halo means to the studio. Maybe it took us two games to get there. We've done good things and bad things.
"But what does Halo mean to us? It's about hope and wonder and heroism and humanity and community and bringing a community together. That's what that trailer is, and that's what we want to do [with Halo Infinite]."
Glæder du dig?
