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Tidligere Bioware-chef mener at studiet bør være mere åbne

Han mener generelt at studier bør åbne mere op.
Magnus Groth-Andersen 21 juni 2022

Vi ved allerede at Bioware arbejder på Dragon Age 4 og Mass Effect 4, men samtidig kan man også let argumentere for at der går for lang tid imellem opdateringer fra udviklingen, og at deres tilgang står i stærk kontrast med mere åben udviklingsfilosofi som eksempelvis mindre studier benytter sig af.

Tidligere Bioware-chef, Aaryn Fynn mener faktisk at studiet ville nyde godt af en mere åben filosofi. I et interview med VGC fortæller Flynn, der nu leder Inflexion, følgende:

"I think players are ultimately pretty fair. They want games to be great, they want them to be polished, and they want experiences to be respectful of their time. I think our industry has underdelivered and overpromised on some of those things. A lot of times when you see disappointed players, it's often because a studio or team has set an expectation that they can't hit. I get that... I can relate to that."

"It's about being honest about this stuff and just saying, 'this is where we're at... some of these things are hard and we'd rather spend a little longer giving you something great than something compromised earlier.

Again, I think the vast majority of players want that too. Players have so much choice now... they're going to go play something else in the mid-term if you don't have content, and that's a good or bad thing for certain studios."

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