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Star Wars Andor gør brug af mindre CGI end andre Star Wars-projekter

En hel by er faktisk blevet bygget fysisk i stedet for at bruge computergenererede effekter.
Magnus Groth-Andersen 4 september 2022

Star Wars Andor handler godt nok om en lidt mindre vigtig karakter set i det større billede, men samtidig går serien i en lidt anden retning end de fleste andre Star Wars-projekter. Folkene bag valgte nemlig helt tidligt at begrænse brugen af CGI-effekter, og bygge størstedelen af scenerne fysisk.

I et interview med Collider fortæller skuespiller Adria Arjona, der spiller karakteren Bix Caleen i showet, at de faktisk byggede en hel by i stedet for at satse på digitale effekter.

"They built an entire city for us, like an entire city. I got lost in it. I remember the first day that I walked on set, and I was in costume already, which was a coincidence. It just happened that was the day that they gave me the tour. I was at a costume fitting and I went over there, and I was mind blown. It was an entire outdoor city that exists. Ferrix exists. It's not in a studio. It's not parts of a set that we filmed in studio. It is very much a city. I keep saying three to five city blocks. I could be wrong. And I also could be maybe under, I'm not sure, I'm not good with distances."

Hvad synes du om hele debatten imellem praktiske effekter og CGI?

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