Redfall ligner fortsat en Live Service-titel, men noget tyder på at Arkane er i fuld gang med at tilpasse og ændre narrativet en smule som vi nærmer os udgivelsen i starten af maj måned.
Eksempelvis ved vi at de arbejder på at fjerne kravet om en konstant aktiv internetforbindelse når man spiller, og desuden er der ingen mikrotransaktioner eller in-game butik overhovedet. I et interview siger instruktør Harvey Smith dog, at det bliver studiets mest understøttede titel til dato:
"We try to be very clear that there are no microtransactions and there is no store in the game. We're very proud of that. If you find a costume in the game, then you can have it, as simple as that. Other than that, Redfall will be our most supported game post-launch. We went with a server model, so we can update the game constantly. If we see a lot of people falling from ladders and dying, we can update the ladder code. If we see that nobody is playing this character, we can tweak this character and make them more appealing. We have plans for additional guns, costumes, monsters, characters, and more that we can't talk about right now. But we have a strong year of updates, and it's all either in the current game or it will be DLC. We try to do it as fairly as possible for people."
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