Arkane Austin droppede mange af Arkanes særlige immersive sim-rødder til fordel for noget mere strømlinet, men vi behøver vist ikke bekymre os om hvorvidt studiet er ved at efterlade denne designfilosofi.
For nylig havde vi muligheden for at snakke med Deathloop-instruktør og Arkane Lyon-leder Dinga Bakaba, hvor han beskriver immersive sim-genren som "det nye Mecca" indenfor spildesign:
"If you take Dark Messiah of Might and Magic, it's a fighting game, action game. If you take Dishonored, it's more of a stealth game. If you take Prey, more of a horror, survival, psychological horror in space. And even beyond Arkane, if you take Raphael Colantonio, the founder of Arkane's latest game, Weird West, it is a top-down RPG with a twin-stick gameplay, in a sense. But they are immersive sims in the sense that they are using this design philosophy and applying it in a genre. And that's what's special."</em>
Dog slog Bakaba også fast, at selvom at titlen tydeligt fremgik på lækkede oversigtsdokumenter fra Microsoft, så er Dishonored 3 ikke i studiets umiddelbare fremtid.