Vi ved med relativ sikkerhed at Black Myth: Wukong fortsat står til at lande på både PC, men også PS5 og Xbox Series, d. 20 august, men det er faktisk et godt stykke tid siden at vi har hørt fra studiet bag, Game Science.
Men nu er der altså nyt, og det er godt nyt for dem der planlægger at spille spillet med et Nvidia-grafikkort på PC. Nvidia har afsløret, via en virkelig flot trailer, at spillet understøtter både fuld Path Tracing, samt DLSS 3.5 ved selve lanceringen.
"Enabling Full Ray Tracing in Black Myth: Wukong sees environmental effects and detail taken to the next level. Reflections on water reflect all surrounding detail. Water caustics add further realism, accurately rendering the refraction and reflection of light. Fully ray-traced Global Illumination ensures lighting indoors and outdoors is pixel perfect, darkening areas where light is occluded or doesn't reach, and realistically illuminating the world by bouncing light. And in concert with the lighting system, contact hardening and softening fully ray traced shadows are cast everywhere, rendering the smallest of shadows from leaves and pebbles, and those from geometry-rich buildings, the main character, and the gigantic bosses that must be overcome," siger Nvidia.
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