For nylig slap det ud at Sony har fremvist en AI-styret udgave af karakteren Aloy foran investorer, hvor hun svarer på spørgsmål og reagerer på svar. Dette er blevet mødt med hård kritik fra stort set alle, og udvikler Guerrilla måtte sågar række ud til stemmeskuespilleren bag karakteren, Ashly Burch, for at forsikre hende om at demoen ikke er bygget på hendes stemme.
Burch selv er dog virkelig bekymret for AI-brug generelt, og at teknologien bliver brugt som et kollektivt trækplaster, en måde hvorpå chefer netop kan fortælle investorer at det vil løse alle problemerne.
Vi talte med Burch for nylig om Mythic Quest, og her drejede samtalen sig naturligt over på AI:
"Yeah, I mean, Mythic Quest is interesting in that it is, you know, it is a workplace comedy, but it's about games. So, we get to touch on these, some of these like hot button issues that are happening in games and do it in a funny way, and I think that episode is sort of a great representation, I think, of how a lot of people think about AI, which is like, it'll just solve all our problems. We'll be fine. We'll just have AI do it and it'll be fixed and it'll be fine. And it does in a comedic way through our characters show the limitations of AI. But it is interesting... I mean, AI is a thing that is affecting, you know, the previous strikes for writers and on-camera actors were in large part about AI. The current SAG-AFTRA strike against video games is about AI. So, it is a thing that's, I think, top of mind for a lot of people. I have friends that are in education that their bosses are like, 'let's start using AI.'"
Du kan se hele interviewet herunder.