Her for nylig afslørede IO Interactive de første par kig på 007 First Light, men selvom der er glimt af gameplay i disse videoer, så giver de ikke rigtig en idé om hvordan spillet egentlig tager sig ud, og heller ej demonstrerer de at spillet vil byde på det mere åbne, systembaserede gameplay vi kender fra eksempelvis Hitman.
Men netop den gameplay-stil er her altså stadig et sted. Om ikke andet siger instruktør Jonathan Lacaille til GamesRadar (via GamingBolt), at 007 First Light netop mixer Uncharted-agtig action med netop systembaseret gameplay.
"It's either or. IOI has a pedigree, and that fits really well on IP, so we are leaning into that, of course. But that would not tell the full story of who Bond is."
Han slår også fast at det mere action-prægede, det er altså det nye IO virkelig disker op med her, og eksempelvis, som det fremgår i traileren, er der langt flere skyderier end Hitmans snigerier:
"Shooting usually was a failing condition in Hitman, and here it's a big part of the game. We don't want the game to just go by shooting and shooting and shooting. So we want to give the player a lot of tools to feel as smart as Bond in the game."