Alle skal have en chance for at vinde sine onlinekampe i strategispillet Starcraft II, det har Blizzard lovet. Med dette menes at den automatiske matchmaking skal være så godt at man altid møder en spiller på sit eget niveau. Dette fremgik godt nok ikke af betaen, men vil være fikset i den færdige version:
"There were some balancing issues when we first started the beta. But our matchmaking has improved greatly since then. The ultimate goal is for 50/50 matching - all players should have a chance of winning in every game they play. We know that there are people out there who want to win all the time, but that's really no fun," fortæller lead producer Chris Sigaty til IGN.