Skip to main content
Gamereactor Nyheder RuneScape
Nyheder

RuneScape-udvikler vil skubbe grænserne for browserspil

Folkene bag RuneScape har et mål: De vil skubbe grænserne for hvad der kan lade sig gøre i et browserspil, og i den forbindelse skal brugerne spille en aktiv rolle. Det forklarer content manager…
Rasmus Lund-Hansen 25 maj 2013

Folkene bag RuneScape har et mål: De vil skubbe grænserne for hvad der kan lade sig gøre i et browserspil, og i den forbindelse skal brugerne spille en aktiv rolle. Det forklarer content manager Dean Ollive i dette interview.

"We want to give players the tools and the framework so that they can take their adventure in the direction they want, to what ends we don't know yet.

"Our engine guys are crazy, they're always looking at the next boundary, trying to go beyond what technology is actually capable of at the time, so when this [html 5] came along they were ready for it. That's why we're so far ahead the curve on this one.

"Many companies and gamers alike probably just snub us because we are for a browser... But I ask probably all of you to try and find a interface customisation in real-time that is as diverse as ours, and as customisable as ours as well. I mean we've just taken something that some people do half-heartedly should I say and taken it to the next level and it's not just about putting the story in the player's sort of hands, it's about putting the interface... I've played many a games where I'd think I'd just like to put that over there to the right - the players can now do that a long with determining their narrative path through the adventure."

Fuld profil 10.097 udgivne artikler
Hvorfor stole på Gamereactor
23 Udgaver Hver med sin egen redaktion og sine egne karakterer.
1998 Udgiver siden Uafhængigt ejet hele vejen.
100% Hands-on Skrevet ud fra tid med spillet, aldrig pressemateriale.
1–10 Netværksscore Hver udgaves karakter, sammenlagt og vist.