Eiji Aonuma har i adskillige år været i spidsen for Zelda-serien, og har været med til at udvikle nogle af seriens mest roste kapitler. Senest var det The Legend of Zelda: A Link Between Worlds der opnåede stor ros ved at omrokere nogle af seriens mest kendte formularer, og det er måske noget vi kommer til at se mere til, for ifølge Aonuma synes selv serien på det seneste er blevet en smule lineær:
"The recent Zelda games have been rather linear, as I thought players didn't like getting lost, wondering what to do, or where to go. However, I've come to question this ‘traditional' approach as I felt that we couldn't gain the sense of wonder that existed in the original Legend of Zelda, in which you made unexpected encounters and where what used to be impossible would suddenly become possible."
"We will, of course, continue to question and reconsider the approaches we have taken in the past without any reservations."