Skip to main content
Nyheder

Det genskabte Ratchet & Clank "føles som et nyt spil"

Vi fangede en snak med Insomniac Games' Shaun McCabe, for at lære mere om hvordan det første kapitel i Ratchet & Clank-sagaen bliver genskabt på PS4. Naturligvis binder det sig til den kommende biograffilm,…
Magnus Groth-Andersen 30 juli 2015

Vi fangede en snak med Insomniac Games' Shaun McCabe, for at lære mere om hvordan det første kapitel i Ratchet & Clank-sagaen bliver genskabt på PS4. Naturligvis binder det sig til den kommende biograffilm, der udkommer i biograferne til næste forår (d. 29 april i USA - der ingen bekræftet dato for Europa endnu).

"From the beginning when the opportunity arose [to make a companion game for the feature film] we knew it was really special. The movie tells Ratchet and Clank's origin story so what we thought made the most sense was to sort of re-imagine the PlayStation 2 classic. And really what we envisioned was this curated experience that it borrowed what was really special about the PlayStation 2 games, but then it added some of the best elements of the PlayStation 3 Future titles."

"And as things tend to go, at Insomniac at least, the game grew a lot over time and we ended up adding new segments, new story content, new weapons, weapon upgrade systems, there's new ship flying segments. There's so much new stuff that it really felt like a new game."

Fuld profil 44.261 udgivne artikler
Hvorfor stole på Gamereactor
23 Udgaver Hver med sin egen redaktion og sine egne karakterer.
1998 Udgiver siden Uafhængigt ejet hele vejen.
100% Hands-on Skrevet ud fra tid med spillet, aldrig pressemateriale.
1–10 Netværksscore Hver udgaves karakter, sammenlagt og vist.