Studio design director David Vonderhaar har snakket med os omkring eSports features og multiplayer infrastruktur i det kommende Call of Duty: Black Ops 3. Der snakkes især om det såkaldte Ban and Protect system, CoDcasting, og Arena play (der erstatter league play fra Black Ops 2) ganske grundigt.
"Call of Duty eSports has seen a lot of good growth over the years, and we are really big fans of that scene and we want to do things to support it. So this game has done a lot of things to support it..."
Nå snakken falder på ban and protect systemets virkemåde og effektivitet sagde Vonderhaar:
"There's this whole new strategy and meta layer that's happening. This is all going on before you even play the game."
"Normally in multiplayer if you wanted to be Ruin Overdrive I could also be Ruin Overdrive. In fact our whole team could be Ruin Overdrive if we wanted to be. Now in a public game you're not necessarily playing with people that you know, you're playing with maybe a couple of friends or by yourself. But when you're playing competitively you're usually playing with people that you know. So it's very important for us to make sure that the game has a wide spread so if you pick Ruin Overdrive I cannot eventhough I'm on your team. So there can be two Ruin Overdrives in the game, but they have to be on different teams."
Ban and Protect systemet vil kunne tilpasses, hvilket i realiteten betyder at du kan spille som du vil, og for firmaer betyder det også en større handlefrihed når turneringer og konkurrencer skal sammensættes.
Call of Duty: Black Ops 3 kommer til PC, PS3, PS4, Xbox 360 og Xbox One 6 november.