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Gamereactor Nyheder Civilization VI
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Ed Beach fortæller om Civ VI

Ed Beach var så sød at fortælle os mere om det kommende Civ VI under et interview. Han fortalte blandt andet om, hvordan distrikter, politikker og barbarer fungerer, og hvordan disse funktioner vil ændre…
Katrine Baumgardt 5 juli 2016

Ed Beach var så sød at fortælle os mere om det kommende Civ VI under et interview. Han fortalte blandt andet om, hvordan distrikter, politikker og barbarer fungerer, og hvordan disse funktioner vil ændre Civ. Beavh forklarer, hvordan de har brugt idéer, der oprindeligt var til Civ V, i det kommende spil:

"Even back all the way on Civ V we considered moving Wonders out of the city. We decided we couldn't do that at that time. There were just too many other things going into Civ V iteration of the game with the new unstacked armies and so forth. But we had tried a bunch of different things about positional play outside of the city, even in some of the expansions with specific civilizations."

"Think about the Incan civilization for instance in Civ V. They got bonuses for placing their specialised terraced farm unique improvement up against mountains. That was actually like a prototype of the adjacency bonuses system that we have for Civ VI. I always found that the Incans were my favourite civilization to play, just because of that. And I knew that was just an example of how this kind of positional play outside of the city was going to make the game much more interesting."

Nedenunder kan du se det fulde interview:

Civilization VI udkommer til PC den 21. oktober.

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