Avalanche Studios' game director Magnus Nedfors var til stede ved dette års E3, og derfor var vi selvfølgelig nødt til at have en samtale med ham. Rage 2 er en fortsættelse, der ikke kun forsøger at forbedre det oprindelige spil - det vil også adskille sig fra alle andre post-apokalyptiske open-world spil derude.
"The first and foremost thing that makes this game unique in my mind is the marriage of the gameplay of Avalanche Studios and the gameplay from id Software. I guess how we merged those two styles of games, like both studios know how to make crazy over-the-top action, quite different before this game but now we have merged them into a unique open-world shooter that is the most crazy thing you have ever played."
Vi spurgte også ind til samarbejdet mellem Avalanche og id:
"Well, challenge on many different levels, because we had a little experience with first-person viewpoints before [...] so we had a basic camera handling level but just the tempo, how you move, how you actually build the world that you walk on, because that's affecting how the camera moves in a totally different way and so on, but with the fantastic support of the id people that made first-person shooters for a very long time, they were so supportive with us and helped us not to make all the mistakes we might have done."
