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Gamereactor Nyheder Anthem
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Bioware siger at Anthem er en komplet pakke fra start af

Bioware har været ganske åbne omkring det faktum, at de ønsker at støtte op omkring Anthem med indhold i årevis efter selve lanceringen næste år. Dette har naturligvis skabt teorier på nettet om, at…
Magnus Groth-Andersen 7 september 2018

Bioware har været ganske åbne omkring det faktum, at de ønsker at støtte op omkring Anthem med indhold i årevis efter selve lanceringen næste år. Dette har naturligvis skabt teorier på nettet om, at historien ikke fuldbyrdes i selve grundspillet, og at oplevelsen er skåret op i portioner. Bioware forsikrer dog om, at spillet er den komplette pakke ved udgivelsen.

I et interview med USGamer fortæller producer Mark Darrah, at hvorimod andre Live Service-spil (uden at nævne navne) har fejlet i at præsentere sig selv som en komplet pakke ved lanceringen, så er det et stort fokus på studiet.

"Yeah and you know one of the things that I think has been a relatively recent lesson in the live service space is that before last year I think you saw games coming out that were relatively incomplete. [Games] that then sort of built up and built their fan base over time and grew and got bigger. And I think in the last year you've seen a couple of games launch that were in that same kind of space that you would've thought, 'Okay this should be fine' that then didn't work out."

"People came in and they went, 'there's not enough here' and they left. So, I think it's partially because the competition in the space has gotten harder people are less willing to just kind of hang out and hope that stuff is going to come along. There are other things for them to do. So, I think for me a big lesson has been that... it's that you need to have enough on the first day so that there's a reason to stay. And when more is coming then that's great. That's amazing. But I'm not just going to hang out and wait for the game to become complete. It has to be complete from day one."

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