Bioware har gjort et meget stort nummer ud af at pointere, at selvom Anthem er markant anderledes end de spil de har lavet før, så kan man stadig forvente det samme fokus på historiefortælling. Dette koncert kalder de "Our World, Your Story", og for nylig har de sågar udgivet en lang trailer, der viser en masse om de karakterer du kommer til at interagere med. Samtidig slår de nu fast, at det ikke er helt let.
I et interview med USGamer fortæller producer Mark Darrah, at Anthem både er meget anderledes, men samtidig er der fokus på historien, og det har ikke været en dans på roser.
"It is a hard problem to solve. It's like how do you do a multiplayer game that has cooperative at its heart, but also still be able to tell a great story? And you know I don't think anyone actually nailed it yet. I think we probably have a pretty good shot at coming out of the gates and being able to do it. But it takes intentional design from the very beginning to split out, 'Okay this is how you're going to do your missions, and this is how you're going to do your character building.'"
Du kan se traileren herunder.
