Xbox Game Pass er stadig et ret nyt fænomen, og tilbyder utvivlsomt god værdi for abonnenterne. Men hvad med de mange studier, der tilbyder deres spil på platformen? Er det for dem i sidste ende en god eller dårlig forretning?
Nu kommer den svenske udvikler Avalanche Studios (Just Cause, The Hunter: Call of the Wild, Rage 2) med deres syn på sagen i et interview med Games Industry. Interviewet handler primært om den kommende konsoleksklusive titel Contraband, der blev annonceret under E3, men studiets administrerende direktør Pim Holfe kom også ind på Xbox Game Pass.
"Game Pass has been really great for us, especially if we look at our self-published title. The Hunter: Call of the Wild helped us prove our service model and Xbox Game Pass was fantastic because we were able to reach so many more players," forklarer Holfe. "It's a good way for people to try [the game], and since we have such a massive DLC catalogue for that title — over 20 DLCs — it's a beautiful way of getting people in, getting engaged and showing that it's a stellar game. Then people are really tempted to buy more. So the business model really works to our advantage."
Contraband udkommer efter planen i 2022 og kommer til Xbox Game Pass på lanceringsdagen.
