Det var i første omgang meningen at både co-op online og split-screen skulle have været en del af Halo Infinite ved lanceringen, men det valgte 343 Industries at udskyde for at ramme den planlagte lanceringsdato.
Så blev det til en lancering i maj, sammen med resten af "Sæson 2"-indholdet, men også den plan er nu røget. Via et blogindlæg fremgår det nu, at disse features ikke kommer sammen med selve sæsonen i maj, men i stedet "senere", dog fortsat i løbet af den sæson.
"We're making great progress on Campaign network co-op. And to be clear, this work has been occurring in parallel to Season 2 work, as has our work on Forge.
But the reality is that it's going to take more time to land a high-quality, full-featured 4-player network co-op experience in the massive, wide-open world of Halo Infinite. We're also committed to a great 2-player split-screen co-op experience on all Xbox consoles, from the original Xbox One through Xbox Series X—and the non-linear, wide-open sections of the Campaign present some big challenges for split-screen that have taken us more time to solve.
All this means that we will not be able to ship Campaign network co-op on May 3rd, at the start of Season 2. But we are still aiming to deliver Campaign network co-op later in Season 2, and we will share a release date for that and for split-screen co-op as soon as we can."
Resten af sæsonen starter d. 3 maj.
