AI, eller kunstig intelligens, er noget der er blevet debateret i årevis i spilbranchen, og tit udtaler udviklere sig om denne teknologi på interessant vis. For nylig har Assassin's Creed Origins-instruktøren, Ashraf Ismail, talt lidt om AI i et interview med Loomer. Her forklarede han, at AI'en i Assassin's Creed Origins faktisk kan blive stresset, og kan træffe forkerte beslutninger, skulle situationen blive for intens.
Blandt andet fortæller han om én bestemt sidemission i spillet, hvor en rebelgruppe ransager en lejr.
"The fight ends. Some die, some escape. Instead of going right back to sleep, the idea is that he's carrying a lot of stress at this point. The AI carries stress. The idea is he cannot go back to sleep so he starts kind of roaming his own fort and he goes to one of the towers and it looks like he's really doing a lookout. And it was just this moment where it's like these guys are really living."