Lige siden lanceringen af Atomfall i sidste måned har udvikler Rebellion, der er vant til moderate succeser med Sniper Elite-serien, slået fast gentagne gange at netop denne udgivelse er deres største nogensinde.
Skyldes det direkte Game Pass? Det er svært at sige, men studiet lader til at være meget, meget tilfredse med partnerskabet med Microsoft i det her tilfælde. I et interview med GamesIndustry siger CEO Jason Kingsley dette:
"It's been a huge success. Microsoft has been a fantastic partner to work with, they've really leaned in to helping us. They brought their skills and their scale to bear on our small project, and it's done really, really well for them, so they got a good deal, we got a good deal out of it as well."
Han siger desuden at Game Pass i hans optik kan lede til salg også, men indrømmer at han ikke har data der beviser hans teori:
"With Game Pass, you can get people to try it, then as a result of those people trying it, they like it, and they then tell their mates on social media, 'I found this game on Game Pass, I really enjoyed it, you should have a go,'" he said. "And then some of them are on Game Pass, and will [play] it. But some of them aren't on Game Pass, and will also want to be part of that conversation. So, they'll go and buy it. At least, that's our theory - we don't have the data in for that. But Chris [Kingsley, co-founderand CTO] and I both feel, one of the biggest challenges for a company like us is discovery. And Game Pass has allowed for a lot of discovery for our game."