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Battlefield: Hardline

Battlefield: Hardline udskydes til næste år

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På baggrund af den beta-test som EA tidligere lancerede af Battlefield: Hardline har giganten i samarbejde med udviklerne Visceral Games og DICE, nu besluttet sig for at udskyde spillet til næste år.

Den ekstra udviklingstid som dette vil give udviklerne, skulle angiveligt resultere i forbedringer på særligt tre punkter som beskrevet på den officielle Battlefield Blog:

1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We're going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we're spending more time polishing our core features, as well as adding a few new ones that will support a deeper "crime revenge" story experience.

3. Stability: This has been a focus for our team since day one and we're going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

Battlefield: Hardline

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Visceral Games har fortolket Battlefield-serien med politi og røvere fremfor krigsliderlige nationer, og vi har testet for at se, om det fungerer



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