Bioshock 4 har været under udvikling i meget, meget lang tid efterhånden hos det nyformede studie Cloud Chamber, og rygterne har tidligere peget på at projektet er blevet genstartet adskillige gange, senest i løbet af sommeren 2022.
Det ville give ret god mening, for noget tyder endelig på at projektet nu er ved at gå i fuld produktion, om ikke andet er der ved at ske det der altid sker når et projekt bevæger sig ud af præproduktion - de hyrer ind i stor stil.
Som det fremgår via LinkedIn har Cloud Chamber i én omgang åbnet for over 30 nye stillinger, og de skriver følgende:
"The BioShock team at 2K Cloud Chamber is ramping up! We have many positions open across a variety of disciplines including art, animation, engineering, design, narrative, and production. We are working on a really awesome project, and our studio is remote-friendly."
- Senior AI Animator x2
- Senior Character Artist
- Senior Cinematic Lighting Artist
- Senior Cinematic VFX Artist
- Senior Lighting Artist x2
- Senior Materials Artist x2
- Senior Modeler (Organic)
- Technical Materials Artist x2
- Lead Rendering Engineer
- Lead Rendering Programmer
- Tools Support Specialist x2
- Co-Development Lead Level Designer x2
- Level Designer
- Narrative Designer
- Senior Combat Designer x2
- Senior Level Designer
- Technical Designer
- Executive Producer
- Producer x2
- Senior Producer (Animation)
- Senior Writer
