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Heroes of the Storm

Blizzard bremser udviklingen af mere Heroes of the Storm-indhold

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Blizzard i lang tid efterhånden anset MOBA-spillet Heroes of the Storm som værende blandt deres kernetitler, og hvert eneste år har de udgivet nye helte og baner. Dette var også tilfældet ved årets BlizzCon, hvor de løftede sløret for en helt ny, original karakter.

Men det lader ikke til at det hele er gået efter planen, og derfor rykker Blizzard nu masser af ansatte væk fra spillet.

I et nyt blogindlæg bekræfter Blizzard at de har truffet en administrativ beslutning:

"Over the past several years, the work of evaluating our development processes and making hard decisions has led to new games and other products that we're proud of. We now have more live games and unannounced projects than at any point in the company's history. We're also at a point where we need to take some of our talented developers and bring their skills to other projects. As a result, we've made the difficult decision to shift some developers from Heroes of the Storm to other teams, and we're excited to see the passion, knowledge, and experience that they'll bring to those projects. This isn't the first time we've had to make tough choices like this. Games like Diablo II, World of Warcraft, StarCraft II, Overwatch, and more would not exist had we not made similar decisions in the past."

Man skal derfor ikke forvente nyt indhold i samme omfang som tidligere fremadrettet.

Heroes of the Storm

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Heroes of the Storm

ANMELDELSE. Skrevet af Anders Fischer

Anders er for alvor gået i dybden med Blizzard's bud på den moderne MOBA, og kan nu levere en dom.



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