I weekenden løb BlizzCon af stablen, og under den store pressekonference løftede Blizzard sløret for noget ganske uventet - et nyt Diablo-spil til mobilerne kaldet Diablo Immortal. Spillet blev øjeblikkeligt mødt med harme fra fans, der desuden var hurtige til at påpege at udvikleren bag, NetEase, har skabt en andre mobilspil som Immortal godt nok ligner.
Nu fortæller Blizzard at de godt nok forventede lidt negativ feedback, men ikke helt i sådan en grad. I et interview med Kotaku fortæller Blizzard-medstiftet Allen Adham:
"At Blizzard, we don't announce things until we're ready. It's all about game quality, less about timing, all about delivering an overwhelming experience to our players. We tried to get ahead of that a little bit with the blog post to let that group know that we are working on multiple things and continue to work on multiple things. But it's pretty clear that their incredible passion for Diablo manifests in interesting ways."
Synes du Blizzard fortjener den negative feedback?
