Bloodborne er det seneste spil fra Dark Souls-udviklerne hos From Software, og det er eksklusivt på vej til PlayStation 4. Studiet har ry for at lave brutalt svære actionrollespil, men det lyder til at Bloodborne bliver mere lempeligt af hensyn til det bredere publikum. Det siger producer Masaaki Yamagiwa i et interview med VG247.
"In terms of who the game is aimed at, and who we want to capture in terms of the audience, obviously we can't betray or disappoint the fans out there. They're very, very important. They'll be the main ambassadors of the game."
Alligevel understreger Yamagiwa, at de vil oplevelsen ud til flere folk.
"You died a lot in the previous games, and you had to persevere, but one of our main goals with this game is that we don't want to focus on punishing the player".
"We want to deliver a game that gamers love. If the gamer likes the game they'll definitely like it enough to have that bit of perseverance, but the way in which we're making the game? The sense of punishment is much less."
Yamagiwa nævner også et nyt koncept for spillets online-del, der skal fange et bredere publikum, uden dog at gå nærmere i detaljer. Se Gamescom-traileren for spillet nedenfor.