I den første episode af Night City Wire, og i det gameplay fra diverse medier der udkom efterfølgende, indgik der en kort gameplay-sekvens fra Cyberpunk 2077, hvor man så noget nærkamp. Både dem der havde spillet den sekvens, og dem der så med, var ikke helt overbeviste om denne del af spillet, og det er CD Projekt RED endnu heller ikke, lader det til.
I et interview med VG247 fortæller Senior Gameplay Designer, Pawel Kapala, at de endnu ikke er 100% tilfredse med nærkampene i spillet, og at det er et felt der stadig arbejdes på:
"We're still a couple of months before release, and I'm actually right now working on melee. We're spending a lot of time trying to perfect that, and we basically, we're not 100 percent happy, mostly with visual feedback on the hits, on the melee. So, we're still working on it. I'm happy to say that, even right now, it's much better than it was. And it's going to get even better. And we acknowledge that this is something that we need to perfect, basically. But as you said, melee in a first-person game is extremely difficult, from the get-go. So, it wasn't an easy task, since we basically come from a pedigree of creating third-person perspective games. It was also a big part of our development to actually figure out, how do you do melee in a first-person perspective? We're working on it."
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