Cyberpunk 2077 lader til at være et gigantisk projekt for CD Projekt RED, og selvom vi for nylig fik præsenteret hele 48 minutters gameplay, så er spillet langt fra færdigt. Det skyldes blandt andet at ambitionsniveauet er højt. Faktisk ønsker CD Projekt RED at vise resten af spilbranchen præcis hvordan man udvikler et godt rollespil.
I novemberudgaven af EDGE Magazine fortæller designer Patrick Mills, at studiet ønsker at belære branchen.
"One of the things about this company has always been we want to show the game industry how to do things. We want to change the game industry. We want to say, 'We can do things differently, we don't have to do things that way.' It's in our motto: 'We are rebels', right?"
Dette sker både via kvalitet, men også via kontroversielle emner, som studiet før har snakket om, og som rutinemæssigt tages op i Cyberpunk 2077:
"So when you've got other studios saying, 'Oh, no no no, there's nothing political here', we say, 'Yeah, there is.' It's not necessarily what you're expecting, and we're not going to talk about exactly what we're going to say- it's for you to decide when you play it. But Cyberpunk is relevant to today, extremely so. To pretend like it's not? Come on. Mike [Pondsmith, Cyberpunk 2020 creator] wouldn't let us. Mike would throw a fit if we tried to say, 'This is just about cool hairstyles and cool guns, that's all.'"
