Vi fik os en snak med designer Seth Rosen om top-down snigespillet - og det er endda på trods af at han arbejder på Don't Starve og ikke Invisible, Inc.
"Invisible, Inc. is a turn-based tactical stealth game," says Rosen. "It's set in kind of a cyberpunk noir universe, and basically you control this team of agents and you go on a series of missions where you're infiltrating corporations and you're stealing their data, you're stealing their money, and you're using those resources to upgrade your team of agents."
Hvis du ikke allerede har gættet det, så er det et ganske udfordrende spil.
"Det er ret svært" siger Rosen. "The first time I played it I think I didn't make it out of the first level alive. It's definitely tricky. It's a game where you have to be extremely careful about how you're planning, where you're leaving your agents, making sure they are in cover between turns."
Siden vi optog interviewet er der kommet releasedate på spillet, nærmere bestemt 12. maj på Steam