Dean Hall gjorde i årevis sig selv bemærket som værende instruktøren på DayZ, før han så forlod Bohemia for at starte sit eget studie, Rocketwerkz. Deres første spil, Icarus, ser relativt ambitiøst ud, og her skal du, sammen med venner, overleve på en helt ny planet ved at bygge huse, jage og udforske.
Det var meningen at spillet skulle være udkommet her i august, dog i Early Access, men det her startskud er nu blevet... ja, udskudt. I en besked på Steam har udvikleren afsløret, at de nu vil starte deres Early Access-program i november.
"We've made the decision to delay Icarus' launch until November to ensure the game is the best it can be for our players, and we're introducing a longer Beta which you can play from 28 August. Our team is committed to providing the best experience for our players at launch. We've been keeping a close eye on the state of our development builds and have decided that we want to give Icarus more love by delaying the game, and improving upon our Beta process by spreading it across multiple weekends, with each having a specific focus. A plus side of this also means reducing Beta fatigue for our players. We acknowledge that this news may not be what you wanted to hear, but we are confident it will lead to the best possible Icarus launch!"
Du kan se en trailern herunder, samt deres roadmap for fremtidige opdateringer.
