Destiny-spillere har racet med deres Sparrows i et tidsbegrænset event i spillet for nylig, og denne opdatering markerede et skift af strategi for udvikleren Bungie, da de nu vil bevæge sig væk fra store betalte udvidelser, og hen imod gratis opdateringer.
Udvikleren detaljerer strategien ovre på Bungie.net, hvor Community Manager Eric "Urk" Osbourne tilbyder lidt indsigt i udviklerens bevæggrunde:
"We get it. Some of you were hoping we'd take the stage at PSX and announce 'The Dark Below II: Darker and Lower' (not a real project in development). Although you hopefully think Sparrow Racing League and the accompanying updates are fresh and fun, you're worried about the "three week" thing, and what these events mean over the long term of Destiny as we get ready to close out the calendar year.
"To put it bluntly, you seem worried that there won't be any more substantial content until we ship another full game, or that all of the content for the rest of Year Two will come in the form of timed events."

Osbourne forklarer derefter lidt om, hvad vi kan forvente fra det kommende år:
"The first of these early 2016 experiences will be on a scale close to Festival of the Lost. The second will be far larger than anything you've seen since the release of The Taken King. There's also another significant update to the world and sandbox planned in this same window.
"It's true that we've updated the playbook based on what we've learned to date, and to better tap into what makes Destiny unique. Last year, we all waited five months and ten days between content drops after December. This year, the plan is to deliver new experiences at a faster clip. To that end, the updates described above are all currently slated to hit across Winter and Spring of 2016, with more to come, as well."