Helldivers II er imponerende af mange grunde, men et af de aspekter mange fans er glade for er at spillet afvikler en kæmpe galaktisk krig i realtid, og nu ved vi hvordan de forskellige begivenheder, invasioner og frigørelser udvikles og effektueres.
Arrowhead CEO Johan Pilestedt har nemlig afsløret igennem et interview med PC Gamer, at de faktisk har en person hos Arrowhead med rollen som "Game Master", og det er hans job at designe spændende nye scenarier, og generelt flytte den interplanetariske konflikt fremad i bedste D&D-stil. Han hedder i øvrigt Joel.
"We have an actual person with the job title of Game Master. We have a lot of systems built into the game where the Game Master has a lot of control over the play experience. It's something that we're continuously evolving based on what's happening in the game. And as part of the roadmap, there are things that we want to keep secret because we want to surprise and delight."
Joels opgave er angiveligt meget aktiv, så han vågner eksempelvis midt om natten og igangsætter Automaton-invasioner, eller sparker gang i nye scenarier. Faktisk siger Pilestedt, at de blev inspireret af netop Dungeons & Dragons
"It's the same format when you build that for millions of players, it's just that you can't get as personal with every individual. But you can still do the same twists and turns."
