Vi bliver ofte forbløffede over hvor imponerende grafik, udviklerne formår at klemme ud af de aldrende konsoller PlayStation 3 og Xbox 360. Det er også tilfældet med Assassin's Creed IV: Black Flag, og spillets game director Ashraf Ismail fortæller, at udviklingen af spillet til næste konsolgeneration gik let og smertefrit, mens det nærmest var et mareridt på PlayStation 3 og Xbox 360:
"Development on both [PS4 and Xbox One] was very smooth since they are both very similar to PCs. Last generation was very difficult and even nightmarish. Both Xbox One and PS4 were easy to deal with and the 1st parties were both there to help us out. The one gray area was understanding both Sony and MS requirements for the consoles. They were trying to figure them out themselves."
Citatet stammer fra en spørgetråd på Reddit.