Lige nu er der meget fokus på, at ligesom både Redfall og Starfield, så står Xbox igen til at lancere en stor titel der kun kan spilles i 30fps på Xbox Series X. Her taler vi naturligvis om Senua's Saga: Hellblade II, men det til trods, så mener Digital Foundry at dette spil vi presse konsollen som aldrig før.
I en længere analyse af spillets grafiske fundament, så konkluderer de at dette bliver det mest detaljerede Unreal Engine 5-spil til dato, og at det kommer til at få Xbox Series X-konsollen til at svede lidt. Men det er ikke alt, for de estimerer også at det bliver blandt de mere krævende PC-titler vi har set i et stykke tid.
Artiklen hedder i sig selv "Hellblade 2 looks like the most visually ambitious Unreal Engine 5 game yet", og her står der:
"On Xbox Series X, it's clearly a demanding game, but the results still look excellent overall. It's the lower-power platforms - specifically the Series S - that I'm more curious about. Resolution is bound to take a hit and I'd be curious to see the extent to which there are any further S-specific nips and tucks. The game's configuration on Series X may also place this as one of the more demanding pieces of PC software we've seen so far this generation. It might take a pretty solid GPU to manage good image quality at high frame-rates - presuming the CPU side of the equation is scalable enough. It's a lot like other high-end UE5 efforts we've seen so far in that respect."
