Det nye The Legend of Zelda: Breath of the Wild vil uden tvivl blive et gigantisk spil for Nintendo, og det lader da også til at ændre på grundformularen en del. Spillerens frihed er et stort fokus, og derfor har spillets producer Eiji Aonuma fortalt Polygon, at du kan gennemføre spillet uden at berøre historien:
"Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles,"
"Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that's an option totally up to the user."
Aonuma bekræfter altså her, at ønsker du at gå efter den sidste boss fra starten af, så kan du det. Dog pointerer han også, at dette ikke er den ideelle måde at opleve spillet på.
"Anybody who can go straight to the goal without doing anything else — there's two possibilities. Either they're a really good gamer, or they could be somebody that's a little bit crazy. But it's not impossible. I created the game like that."
