Grand Theft Auto VI har fået til opgave at "redde" hele spilbranchen, og revitalisere investeringerne i både nye og etablerede studier. Derfor er PS5 Pro blevet døbt "the GTA VI machine" visse steder på nettet, men kan den køre spillet i både høj opløsning og høj frame-rate? Det tvivler en ekspert på bliver muligt.
Richard Leadbetter fra Digital Foundry har udtalt sig til IGN, og fortæller at hvis den originale PS5-version sigter efter 30fps, så bliver det utrolig vanskeligt for en PS5 Pro-version at køre i 60fps eftersom de to konsoller deler samme CPU:
"I think there's good evidence to suggest that the [GTA 6 trailer from last year] was running on either PlayStation 5 or Xbox Serie. As such, the impressive level of graphical detail seen in that trailer should be achievable using the power of the original 2020 model PlayStation 5. It stands to reason, then, that the new PS5 Pro will be more than capable of delivering what we saw in that short glimpse of Vice City. The PS5 Pro uses the same CPU as the PS5 and it would be extremely challenging to hit 60fps if the base PS5 version is targeting 30fps. This isn't a GPU problem, it's a CPU problem."
Leadbetter slår dog fast, at spillet naturligvis vil se bedre ud og køre bedre på PS5 Pro - de hestekræfter bliver ikke spildt:
"What you will get will be higher quality visuals, but likely still running at similar frame-rates [to the base console]. If GTA 6 can't sustain a locked 30fps (GTA 4 and GTA 5 couldn't on PS3 and Xbox 360), PS5 Pro can run the CPU with a 10 percent bump to clock speeds - so you may get more stable performance. Of course, all bets are off if Rockstar is targeting 60fps on the standard PS5 - but we've seen no evidence so far to suggest it is."