Heroes of the Storm har været åbent i en række måneder nu, men det betyder ikke, at Blizzard tager en ferie fra udviklingen.
Bengt mødtes med hovedproducer Keo Milker og instruktør Dustin Bowder for at diskutere de seneste karakterafsløringer, samt eSports-understøttelse.
"We had this idea of pushing boundaries on our talent system [with new characters]. Our system allows us to customize a hero very specifically. We don't have a kind of one size fits all shop. We have a talent system that applies every hero individually which means each hero is much more work for us to make but it really gives us an incredible customization."
Du kan se det fulde interview herunder.