Gran Turismo 7 har kun Ray Tracing i Replay-sektionen, og altså ikke imens man egentlig sidder bag rattet. Derfor var det pudsigt at Turn 10 fokuserede ret meget på netop Ray Tracing som en del af simulationen når man kører i det kommende Forza Motorosport under Xbox/Bethesda Showcase, men instruktøren insisterer på at der er handling bag ordene.
I den seneste udgave af Forza Monthly slår instruktør Chris Esaki helt fast, at der altså er Ray Tracing i Forza Motorsport når man kører:
"Ray tracing is here. It's on track and most importantly, it's real-time gameplay. I really want to make that clear: when we say 'on track', it doesn't mean it's only in replays or it's only in Photo Mode on track and we're just being funny with words. We're not trying to mislead you here. When you're racing and when you are playing the game, ray tracing is on. We want to be really clear about that."
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