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Gamereactor Nyheder 2Dark
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Gloomywood fortæller lidt om ondskaben i 2Dark

Vi fik os en snak med Alone in the Dark-skaberen Frederick Raynal og Thierry Platon fra Gloomywood Studios om deres nye studie, horror-spil og deres nyeste projekt, 2Dark - et tilbageblik på den overlevelsesbaserede…
Magnus Groth-Andersen 25 november 2015

Vi fik os en snak med Alone in the Dark-skaberen Frederick Raynal og Thierry Platon fra Gloomywood Studios om deres nye studie, horror-spil og deres nyeste projekt, 2Dark - et tilbageblik på den overlevelsesbaserede horror-genren, som til og med har en interessant visuel stil.

"2Dark is a stealth horror adventure game," siger Raynal. "A kind of survival horror, but this one is more orientated to stealth. So it's kind of different than other survival horror [games]."

"In this game you play the role of Mr. Smith. An old cop and his children have been kidnapped."

"When I did Alone in the Dark I was looking for a new kind of visualisation," siger Raynal da han bliver spurgt om den grafiske stil. "After that for Little Big Adventure I tried something else with isometric bitmap scenery with 3D characters in it. And I always try to mix different kinds of technology to find a new kind of visual. But the goal is not only to have a new visual, it's also to make it fit to the game. So for this game I wanted to have a gameplay like a dual stick shooter game on mouse and keyboard and make the game very, very playable. Easily playable. And so the graphics serves the gameplay a lot."

2Dark udkommer tidligt næste år på PC.

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