Vi ser en kæmpe interesse fra filmstudier om at fortolke store spiluniverser, og lige nu er der alt muligt i støbeskeen, fra en Death Stranding-film fra A24 til en stor filmatisering af The Legend of Zelda.
Så hvad med Hades? Det er godt nok en mindre IP, men som dog har fået ret meget bevågenhed grundet sin både kritiske og kommercielle succes. Men man skal ikke holde vejret, for Supergiant er lige nu udelukkende interesserede i at udvikle spil.
Vi talte for nylig med Creative Director Greg Kasavin om netop fortolkning af deres IP'er, og her sagde han dette:
"It's a fun question. I mean, we always... we love making video games, 'games' is right in the name of Supergiant Games, and that was very deliberate, we're not Supergiant Entertainment or something like that, we made a very deliberate choice. We tell the kind of stories that we think are suitable for games in particular, but we do put a lot into the worlds of our games and the characters, and we're always really, really happy to see them resonate. We draw tons of inspiration from film and animation, always have. Myself, as the writer of our games, animation is very formative for me, stories I grew up with. It's one of those things we certainly give some thought to from time-to-time, but we've always given it some thought over the past 15 years and that doesn't necessarily mean that the right opportunity presents itself. It's one of those things, it's interesting to see certainly, just as a fan of games, as a fan of other media, it's been gratifying to see successful adaptations of games, from things like The Super Mario Bros. to The Last of Us, and Dota: Dragon's Blood and Arcane, and stuff like that. So, it's great to see this type of thing happening, though what that means for us is too early to say."
De arbejder lige nu hårdt på Hades II, som Kasavin igen slår fast ankommer i løbet af årets andet kvartal.