For godt en måned siden blev det afsløret, at på trods af at PS3 og Xbox 360 får en udgave af det seneste Call of Duty-spil i år, bliver denne version altså uden singleplayer-kampagnen.
Der blev ikke givet megen forklaring dengang, men nu har udviklerne hos Treyarch forklaret sig til OXM:
"Let's just take a simple system, a really simple one - the weapon that you have," forklarer kampagneinstruktør Jason Blundell til OXM (transkriberet af Gamesradar).
"So it's a co-op game. let's imagine I have my customised weapon and I've made it with a stock and all this extended mag and so forth. For you as a co-op player to see what weapon I have, you have to have loaded in the memory - in resident memory - every single weapon customisation. Current-gen memory just can't do that. You'd have to have everything loaded otherwise you just can't see what I'm carrying. You know you could simplify things down, but I think [Activision] made the right choice because I would hate for people to get an experience that wasn't true to the vision of it. As the director I'm incredibly passionate about the experience being a pure experience, that you get what I was trying to have you get".
Hvad synes i om forklaringen. Herunder kan i se spillets udgivelsestrailer:
