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Immortals of Aveum

Immortals of Aveum-instruktør siger at salget nu stiger

"Historien om spillet er endnu ikke færdigskrevet".

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Det stod relativt hurtigt efter lanceringen af Immortals of Aveum sidste år at det ville blive svært for spillet at opnå succes, og der gik da heller ikke længe før udvikler Ascendant Studios måtte fyre en betragtelig mængde ansatte.

Men nogle spil er lang tid om samle det nødvendige salgstempo, og der lader til at ske noget med salget af netop Immortals of Aveum. Takket være diverse tilbud, et relativt positivt ry og en række centrale opdateringer, så sælger spillet nu hurtigere.

I et interview med GamesIndustry siger instruktør og stifter Bret Robbins, at de ser en positiv ændring i tempoet, og at historien om spillets modtagelse endnu ikke er skrevet færdig:

"It was either: 'It looks cool, I'll play it when it's on sale' or 'It looks cool, I'll play it when I have time.' And we've found that to be true. When we did go on sale in November, and when the huge breakout games started to quiet down a bit, suddenly we had five times the sales that we had earlier. And that's a testament to the fact that people were now discovering it and had the time to play it. We are still here, we are still supporting it, the sales are picking up and I hope more and more people play and enjoy it. The story of Immortals of Aveum isn't written yet. I was the creative director on Dead Space, and people were discovering that for years and years. I think Immortals will be the same."

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Immortals of Aveum

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