Nu er der kun få uger til The Witcher 3: Wild Hunt udkommer og vi har fået serveret mange nyheder om spillet, lige fra quest walkthroughs til afsløringen om hvor stor spilverdenen er.
Nu har CD Projekt udtalt sig om loading-tiderne - eller rettere mangle på samme.
I et interview med Gamespot, forklarer senior environment artist Jonas Mattsson at der stort set ikke er nogle steder hvor spillet loader ud over ved fast travel og ved reloads når man dør.
"No, there's no loading times, [...] Only when you actually start the game, when die and load the game, or when you fast travel."
Han forklarer at et af målene var at gøre spiloplevelsen så flydende som muligt.
"We wanted to make sure that it was as smooth as possible, one big experience. For us, that was really important. I think we achieved that because, as you said, just going in and out of a building, there's no loading time. Nothing. It's just creates this really nice experience."