Lead designer Paulo Garcia fortæller om hvordan det kommende kampspil Injustice: Gods Among Us differentierer sig fra Mortal Kombat, hvad DC-universet betyder for gameplayet, samt hvordan banerne og omgivelserne passer ind i Netherrealm Studios kommende superheltespil.
"We just like that their characters are so varied with their powers, you have somebody like Batman or Harley Quinn where they don't have a lot of super powers, and then you have somebody like Superman, where he is like the ultimate super hero. That great variance in power let's us do a lot of creative things with the characters."