Tilbage i 2014 udgav Ubisoft to små projekter, der begge var konstrueret i Rayman-grafikmotoren UbiArt. Der blev taget godt imod begge, og særligt Child of Light er elsket af mange. Faktisk har spillets fans ventet tålmodigt på en efterfølger, men det sker vist ikke.
Om ikke andet siger spillets instruktør, Patrick Plourde, i et interview med VGC, at sandsynligheden for at en efterfølger bliver lavet er lav.
"I don't think it's the type of game that Ubisoft wants to make. The company is not an adolescent company, it is a mature company. And the other things, in terms of portfolio, it's still supported - we ported it on Switch and we're still selling a bunch of copies, but it's just that right now it's all about games as a service. We can make money out of it, but you can make more money elsewhere. That's the problem of not being independent while making this."
Det lader til at netop et spil som Child of Light II er offer for fokusset på Live Service-spil lige nu.