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Scalebound

Instruktør undskylder for Scalebound-aflysning

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Mange Xbox-fans var ganske triste da de fandt ud af, at Platinum Games' eksklusive titel, Scalebound, var blevet komplet aflyst.

Det lader dog alligevel til, at dem der har været mest nede over aflysningen er Platinum selv, og instruktøren Hideki Kamiya har nu valgt at undskylde endnu en gang.

I et nyt interview med IGN siger Kamiya følgende:

"For the fans, an apology is really all that I can offer. I'm terribly sorry. That goes for the fans, but it goes for the team members who worked on the game as well. The staff here at Platinum, the creative team at Microsoft, there were a lot of people who worked on this game and tried to make it special. I feel a lot of weight for not being able to have had something come from their efforts."

"It's unfortunate that the project was canceled, but we still gained something from the work we put into the project over several years. Along the way we learned a lot and gained new experience, so the time we spent was not wasted. This time the outcome was unfortunate, but it's always been the way that as soon as one project is finished then it's onwards to the next, and that's just how it will be this time too."

Synes du Scalebound så interessant ud, eller var du skeptisk fra start af?

Scalebound

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