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Gamereactor Nyheder Kinect Sports Rivals
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Kinect Sports Rivals med 1080p og 30 billeder i sekundet

Danny Isaac fra Rare har bekræftet at det kommende Kinect Sports Rivals afvikles i 1080p, samt at billedhastigheden vil være på 30 billeder i sekundet. Han ærgrer sig dog stadig over at den slags…
Thomas Blichfeldt 6 november 2013

Danny Isaac fra Rare har bekræftet at det kommende Kinect Sports Rivals afvikles i 1080p, samt at billedhastigheden vil være på 30 billeder i sekundet. Han ærgrer sig dog stadig over at den slags er blevet så stort et tema, og fortæller i et nterview med intervju med OXM at han personligt ikke synes det er hvad en spiloplevelse bør handle om:

"We're at 1080p, but to be honest that was because our rendering guys just wanted to be at 1080p. I think when you look at the platforms, now more than ever it's going to be about - ‘OK, the graphics and resolution are part of the story, but there's also the service you have, the intuitiveness of the sharing, the multiplayer aspects of it.' Years ago, when I was a kid, it was all about how many polygons you could push around, and everyone was pixel-counting. I think that's still important, but it's much less of the story than it used to be.

I think everybody always looks at numbers. If you think about photography and cameras, it's just megapixels, megapixels, megapixels. Can anyone really tell the difference between a 41 megapixel shot and a 21 megapixel shot? Probably not. For some people that's going to be really really important. Some people will want to get high end PCs, and run at the highest settings they can, buy multi-thousand pound rigs to do that. But for myself personally, I'm more interested in the experience all around."

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