GRTV har talt med historikeren(!) Maxine Durand, der arbejder på Assassin's Creed-serien og mere specifikt Assassin's Creed: Unity. Durand blev hyret af Ubisoft for fire år siden, og fortæller at planerne om et spil i den franske revolution allerede var klar dengang. Han fortæller også, at det er en sværere periode at arbejde med end mange af de andre, serien har berørt:
"For the American Revolution we had to go deep into the details to understand everything and then bring something interesting for the players. For the French Revolution it's very different, cause everything is well known, it's well documented and it's interesting but there's maybe less space for us to create a narrative history for our assassins through that. So we have to choose very wisely. And to understand very well the period and tell that to the player, but in the meantime tell something that's new and interesting while using all this historical period's landmarks that are just crazy and everyone expects."
Durand fortæller også mere om spillet, dets fortælling og hvordan det knytter sig til virkelighedens historie. Du kan se hele interviwet, der viser hvor meget tanke der faktisk ligger bag et spil som Assassin's Creed: Unity, nedenfor. Unity udkommer 13. november på PC, PlayStation 4 og Xbox One.